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-
- // set all rendering console variables to initial values
-
- // supress auto-adjustment
- sam_iVideoSetup=3;
- sam_iLastSetup=3;
-
- // force resolution
- sam_bFullScreen=1;
- sam_iScreenSizeI=640;
- sam_iScreenSizeJ=480;
- sam_iDisplayDepth=0;
- sam_iDriver=0;
-
-
- // set safe mode
-
- ogl_bUseCompiledVertexArrays=0;
- ogl_iUseTextureUnits=1;
- ogl_bFastRendering=0;
- ogl_bFastUploading=0;
- ogl_bFastStateChange=0;
- ogl_bFastFog=0;
- ogl_bExclusive=0;
- ogl_iFinish=2;
- ogl_iVSyncsToWait=0;
- ogl_bIgnoreErrors=1;
- ogl_bAllowSingleMipmap=0;
- ogl_bAllowGrayTextures=0;
- ogl_bAllowQuadArrays=0;
- ogl_bAllowProjectiveMapping=0;
- ogl_tmDelayDepthReads=0;
- ogl_fTextureAnisotropy=1;
- ogl_iTextureFiltering=21;
- ogl_fTextureLODBias=0;
- ogl_iTextureCompressionType=0;
- ogl_iTBufferEffect=0;
-
- mdl_fLODMul=1;
- mdl_fLODAdd=0;
- mdl_iLODDisappear=1;
- mdl_bRenderBump=0;
- mdl_bRenderDetail=1;
- mdl_bRenderSpecular=1;
- mdl_bRenderReflection=1;
- mdl_bFineQuality=1;
- mdl_iShadowQuality=0;
-
- wld_iDetailRemovingBias=8;
- wld_bTextureLayers=100;
- wld_bRenderMirrors=0;
-
- tex_iDynamicMipmaps=8;
- tex_fForceNoCompression=10;
- tex_bFineFog=0;
- tex_iDithering=0;
- tex_iFiltering=0;
- tex_iEffectFiltering=0;
- tex_bProgressiveFilter=0;
-
- shd_iFiltering=0;
- shd_iDithering=0;
- shd_bAllowDynamic=0;
-
- gfx_iLensFlareQuality=0;
- gfx_bClearScreen=0;
- gfx_iRefreshRate=0;
- gfx_bDisableMultiMonSupport=1;
-
- tex_iNormalQuality=11;
- tex_iAnimationQuality=11;
- tex_fNormalSize=8;
- tex_fAnimationSize=7;
- tex_fEffectSize=6;
- tex_fForceLowQuality=5;
- tex_fForceHighQuality=5;
- tex_bFineEffect=0;
-
- shd_fStaticSize=7;
- shd_fDynamicSize=7;
- shd_bFineQuality=0;
- shd_bCacheAll=0;
-
- RefreshTextures();